🎖️ Veteran-owned · ShootingTargets7
MATCH SETUP
Shooters go in this order. Each shooter fires a 10-shot run, then the phone moves to the next shooter. Paddles aren't reset between shooters.
After a miss, the rules page gives two ways to use the remaining shots. Pick one. It applies to every shooter and every shot in this match.
Shooter
RESULTS
Points per 10-shot run. Small text = highest paddle reached and misses.
TIE-BREAKER
One shot each at the 1/2" paddle. If no one hits, move up to the next larger paddle. Match the shooter ahead of you or you're out.
Shooter
HISTORY & STATS
Saved on this phone only. No account. Tap a match to see its results.
Export saves every match and your setup settings to one file. Import adds a backup file to this phone and restores its settings (matches already here are skipped).
RULES & HELP
10 shots per shooter · 8 targets · one path up
This app scores the Climb to Glory version (eight paddles, 2-1/4" down to 1/2"). The Mini Dueling Tree version has eight 2-1/4" paddles; the page's Climb rules are written for the Climb to Glory paddles, so this app doesn't score the Mini Dueling Tree.
Pick A or B once on the setup screen. The whole match, every shooter and every shot, uses that method. The quotes are from the rules on the Climb to Glory product page.
“Try the missed target again. Once you hit it, you've earned that point — and you can keep climbing.”
In the app: after a miss the only paddle you can shoot is the one you missed, as many shots as it takes. Once it's hit, you climb one paddle at a time again (no skipping, no dropping back).
“Drop back to any target you've already hit and keep shooting it to bank more points with your remaining shots.”
In the app: after a miss the shooter picks one paddle they've already hit and keeps shooting it for the rest of the run. A miss on the 2-1/4" before it's ever been hit just means shoot the 2-1/4" again.
Both methods use the same points, 10 shots, 52 max and tie-breaker. The method is saved with each match, and stats keep A and B apart.
| 2-1/4" | 2" | 1-3/4" | 1-1/2" | 1-1/4" | 1" | 3/4" | 1/2" |
|---|---|---|---|---|---|---|---|
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
52 pts max: hit the first 7 paddles once each (28), then the 1/2" summit three times (24).
Only when shooters are tied after the final round. Each tied shooter takes one shot at the 1/2". If no one hits, move up to the next larger paddle. If the first shooter hits, the next must also hit to stay in. Continue one shot at a time until one shooter misses.
Read the full rules and get the free score card on the Climb to Glory page ↗︎